I have written the core of bugle4d from scratch a few weeks ago, right before school began for me.
Finally, my 2 year burden draws to a close. *grin* I've a few more things to do with it, but its basically DONE.
I'll wrap it up, GPL it, and put it on this site by late November.

I've some ideas for possible future expansion, but they will have to wait on other stuff I am doing.

September 13, 2004.




bugle4D
a 4-dimesional engine based on OpenGL

 

links:
//-> news.
//-> about: bugle4d
//-> screenshots
//-> source code & files
//-> forum: for communicating
//-> about: me